mirror of https://github.com/AlexeyAB/darknet.git
Merge pull request #2514 from cenit/dev/cenit/appveyor
fix cuda build on appveyor, remove old unsupported config on macOSpull/2542/head
commit
ef803e05df
4 changed files with 96 additions and 62 deletions
@ -1,43 +1,89 @@ |
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#!/usr/bin/env pwsh |
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$number_of_build_workers=8 |
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$vstype="Community" |
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#$shared_lib="-DBUILD_SHARED_LIBS:BOOL=ON" |
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|
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if (Test-Path env:VCPKG_ROOT) { |
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$vcpkg_path = "$env:VCPKG_ROOT" |
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Write-Host "Found vcpkg in VCPKG_ROOT: $vcpkg_path" |
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} |
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elseif (Test-Path "${env:WORKSPACE}\vcpkg") { |
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$vcpkg_path = "${env:WORKSPACE}\vcpkg" |
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Write-Host "Found vcpkg in WORKSPACE\vcpkg: $vcpkg_path" |
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} |
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else { |
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Write-Host "Skipping vcpkg-enabled builds because the VCPKG_ROOT environment variable is not defined, using self-distributed libs`n" -ForegroundColor Yellow |
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} |
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if ((Get-Command "cl.exe" -ErrorAction SilentlyContinue) -eq $null) |
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{ |
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pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools" |
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if ($null -eq $env:VCPKG_DEFAULT_TRIPLET) { |
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Write-Host "No default triplet has been set-up for vcpkg. Defaulting to x64-windows`n" -ForegroundColor Yellow |
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$vcpkg_triplet = "x64-windows" |
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} |
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else { |
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$vcpkg_triplet = $env:VCPKG_DEFAULT_TRIPLET |
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} |
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if ($vcpkg_triplet -Match "x86") { |
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Throw "darknet is supported only in x64 builds!" |
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} |
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if ($null -eq (Get-Command "cl.exe" -ErrorAction SilentlyContinue)) { |
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$vstype = "Professional" |
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if (Test-Path "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools") { |
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Write-Host "Found VS 2017 Professional" |
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} |
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else { |
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$vstype = "Community" |
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Write-Host "Found VS 2017 Community" |
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} |
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Push-Location "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools" |
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cmd /c "VsDevCmd.bat -arch=x64 & set" | |
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foreach { |
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ForEach-Object { |
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if ($_ -match "=") { |
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$v = $_.split("="); set-item -force -path "ENV:\$($v[0])" -value "$($v[1])" |
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} |
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} |
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popd |
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Pop-Location |
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Write-Host "Visual Studio 2017 ${vstype} Command Prompt variables set.`n" -ForegroundColor Yellow |
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} |
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|
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if (Test-Path env:VCPKG_ROOT) { |
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# DEBUG |
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New-Item -Path .\build_win_debug -ItemType directory -Force |
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Set-Location build_win_debug |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$env:VCPKG_DEFAULT_TRIPLET" "-DCMAKE_BUILD_TYPE=Debug" .. |
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cmake --build . --config Debug --parallel ${number_of_build_workers} |
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Set-Location .. |
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if ($null -eq (Get-Command "nvcc.exe" -ErrorAction SilentlyContinue)) { |
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if (Test-Path env:CUDA_PATH) { |
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$env:PATH += ";${env:CUDA_PATH}\bin" |
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} |
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else { |
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Write-Host "Unable to find CUDA, if necessary please install it or define a CUDA_PATH env variable pointing to the install folder`n" -ForegroundColor Yellow |
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} |
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} |
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if (Test-Path env:CUDA_PATH) { |
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if (-Not(Test-Path env:CUDA_TOOLKIT_ROOT_DIR)) { |
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$env:CUDA_TOOLKIT_ROOT_DIR = "${env:CUDA_PATH}" |
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Write-Host "Added missing env variable CUDA_TOOLKIT_ROOT_DIR`n" -ForegroundColor Yellow |
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} |
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} |
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if (Test-Path $vcpkg_path) { |
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# RELEASE |
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New-Item -Path .\build_win_release -ItemType directory -Force |
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Set-Location build_win_release |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$env:VCPKG_DEFAULT_TRIPLET" "-DCMAKE_BUILD_TYPE=Release" .. |
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cmake --build . --config Release --parallel ${number_of_build_workers} |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$vcpkg_path\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$vcpkg_triplet" "-DCMAKE_BUILD_TYPE=Release" $shared_lib .. |
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cmake --build . --config Release --parallel ${number_of_build_workers} --target install |
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Set-Location .. |
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# DEBUG |
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New-Item -Path .\build_win_debug -ItemType directory -Force |
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Set-Location build_win_debug |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$vcpkg_path\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$vcpkg_triplet" "-DCMAKE_BUILD_TYPE=Debug" $shared_lib .. |
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cmake --build . --config Debug --parallel ${number_of_build_workers} --target install |
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Set-Location .. |
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} |
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else { |
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Write-Host "Skipping vcpkg-enabled builds because the VCPKG_ROOT environment variable is not defined`n" -ForegroundColor Yellow |
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} |
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# USE LOCAL PTHREAD LIB, NO VCPKG: remember to use "vcpkg.exe integrate remove" in case you had enable user-wide vcpkg integration |
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New-Item -Path .\build_win_release_cuda_int_libs -ItemType directory -Force |
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Set-Location build_win_release_cuda_int_libs |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" .. |
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cmake --build . --config Release --parallel ${number_of_build_workers} |
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# USE LOCAL PTHREAD LIB, NO VCPKG, ONLY RELEASE |
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# if you want to manually force this case, remove VCPKG_ROOT env variable and remember to use "vcpkg integrate remove" in case you had enabled user-wide vcpkg integration |
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New-Item -Path .\build_win_release_novcpkg -ItemType directory -Force |
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Set-Location build_win_release_novcpkg |
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cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" $shared_lib .. |
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cmake --build . --config Release --parallel ${number_of_build_workers} --target install |
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Set-Location .. |
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} |
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