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175 lines
5.0 KiB
175 lines
5.0 KiB
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <math.h> |
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#include <time.h> |
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void pm(int M, int N, float *A) |
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{ |
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int i,j; |
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for(i =0 ; i < M; ++i){ |
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for(j = 0; j < N; ++j){ |
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printf("%10.6f, ", A[i*N+j]); |
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} |
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printf("\n"); |
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} |
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printf("\n"); |
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} |
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void gemm(int TA, int TB, int M, int N, int K, float ALPHA, |
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float *A, int lda, |
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float *B, int ldb, |
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float BETA, |
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float *C, int ldc) |
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{ |
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// Assume beta = 1 LULZ |
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int i,j,k; |
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if(TB && !TA){ |
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for(i = 0; i < M; ++i){ |
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for(j = 0; j < N; ++j){ |
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register float sum = 0; |
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for(k = 0; k < K; ++k){ |
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sum += ALPHA*A[i*lda+k]*B[k+j*ldb]; |
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} |
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C[i*ldc+j] += sum; |
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} |
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} |
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}else if(TA && !TB){ |
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for(i = 0; i < M; ++i){ |
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for(k = 0; k < K; ++k){ |
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register float A_PART = ALPHA*A[k*lda+i]; |
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for(j = 0; j < N; ++j){ |
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C[i*ldc+j] += A_PART*B[k*ldb+j]; |
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} |
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} |
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} |
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}else{ |
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for(i = 0; i < M; ++i){ |
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for(k = 0; k < K; ++k){ |
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register float A_PART = ALPHA*A[i*lda+k]; |
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for(j = 0; j < N; ++j){ |
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C[i*ldc+j] += A_PART*B[k*ldb+j]; |
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} |
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} |
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} |
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} |
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} |
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void im2row(float *image, int h, int w, int c, int size, int stride, float *matrix) |
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{ |
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int i; |
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int mc = c; |
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int mw = (size*size); |
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int mh = ((h-size)/stride+1)*((w-size)/stride+1); |
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int msize = mc*mw*mh; |
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for(i = 0; i < msize; ++i){ |
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int channel = i/(mh*mw); |
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int block = (i%(mh*mw))/mw; |
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int position = i%mw; |
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int block_h = block/((w-size)/stride+1); |
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int block_w = block%((w-size)/stride+1); |
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int ph, pw, pc; |
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ph = position/size+block_h; |
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pw = position%size+block_w; |
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pc = channel; |
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matrix[i] = image[pc*h*w+ph*w+pw]; |
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} |
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} |
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void im2col(float *image, int h, int w, int c, int size, int stride, float *matrix) |
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{ |
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int b,p; |
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int blocks = ((h-size)/stride+1)*((w-size)/stride+1); |
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int pixels = (size*size*c); |
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for(b = 0; b < blocks; ++b){ |
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int block_h = b/((w-size)/stride+1); |
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int block_w = b%((w-size)/stride+1); |
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for(p = 0; p < pixels; ++p){ |
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int ph, pw, pc; |
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int position = p%(size*size); |
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pc = p/(size*size); |
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ph = position/size+block_h; |
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pw = position%size+block_w; |
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matrix[b+p*blocks] = image[pc*h*w+ph*w+pw]; |
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} |
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} |
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} |
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//From Berkeley Vision's Caffe! |
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void im2col_cpu(float* data_im, const int channels, |
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const int height, const int width, const int ksize, const int stride, |
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float* data_col) |
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{ |
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int c,h,w; |
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int height_col = (height - ksize) / stride + 1; |
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int width_col = (width - ksize) / stride + 1; |
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int channels_col = channels * ksize * ksize; |
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for ( c = 0; c < channels_col; ++c) { |
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int w_offset = c % ksize; |
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int h_offset = (c / ksize) % ksize; |
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int c_im = c / ksize / ksize; |
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for ( h = 0; h < height_col; ++h) { |
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for ( w = 0; w < width_col; ++w) { |
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data_col[(c * height_col + h) * width_col + w] = |
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data_im[(c_im * height + h * stride + h_offset) * width |
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+ w * stride + w_offset]; |
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} |
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} |
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} |
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} |
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void col2im_cpu(float* data_col, const int channels, |
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const int height, const int width, const int ksize, const int stride, |
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float* data_im) |
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{ |
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int c,h,w; |
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int height_col = (height - ksize) / stride + 1; |
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int width_col = (width - ksize) / stride + 1; |
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int channels_col = channels * ksize * ksize; |
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for ( c = 0; c < channels_col; ++c) { |
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int w_offset = c % ksize; |
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int h_offset = (c / ksize) % ksize; |
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int c_im = c / ksize / ksize; |
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for ( h = 0; h < height_col; ++h) { |
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for ( w = 0; w < width_col; ++w) { |
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data_im[(c_im * height + h * stride + h_offset) * width |
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+ w * stride + w_offset]+= data_col[(c * height_col + h) * width_col + w]; |
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} |
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} |
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} |
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} |
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float *random_matrix(int rows, int cols) |
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{ |
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int i; |
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float *m = calloc(rows*cols, sizeof(float)); |
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for(i = 0; i < rows*cols; ++i){ |
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m[i] = (float)rand()/RAND_MAX; |
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} |
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return m; |
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} |
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void time_random_matrix(int TA, int TB, int m, int k, int n) |
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{ |
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float *a = random_matrix(m,k); |
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float *b = random_matrix(k,n); |
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float *c = random_matrix(m,n); |
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int i; |
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clock_t start = clock(), end; |
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for(i = 0; i<1000; ++i){ |
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gemm(TA,TB,m,n,k,1,a,k,b,n,1,c,n); |
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} |
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end = clock(); |
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printf("Matrix Multiplication %dx%d * %dx%d, TA=%d, TB=%d: %lf ms\n",m,k,k,n, TA, TB, (double)(end-start)/CLOCKS_PER_SEC); |
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} |
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void test_blas() |
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{ |
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time_random_matrix(0,0,100,100,100); |
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time_random_matrix(1,0,100,100,100); |
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time_random_matrix(0,1,100,100,100); |
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time_random_matrix(0,1,1000,100,100); |
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time_random_matrix(1,0,1000,100,100); |
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} |
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